On Mon, Jul 19, 2010 at 10:48 AM, Misha Koshelev <[email protected]> wrote:
> I believe the GLMap2f functions are actually creating further vertex data...
> I could be wrong though. Thx
>
> Misha

I don't know if this is entirely necessary for your purpose, but
OpenGL has a feedback buffer which can be used to capture vertex data.
 There's an example here
http://www.opengl.org/resources/code/samples/mjktips/Feedback.html

Jeff


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