On Mon, Jul 19, 2010 at 10:48 AM, Misha Koshelev <[email protected]> wrote: > I believe the GLMap2f functions are actually creating further vertex data... > I could be wrong though. Thx > > Misha
I don't know if this is entirely necessary for your purpose, but OpenGL has a feedback buffer which can be used to capture vertex data. There's an example here http://www.opengl.org/resources/code/samples/mjktips/Feedback.html Jeff
