Thank you. I will take a look at this tomorrow morning. On Jul 18, 2010 8:05 PM, "Jeff Zaroyko" <[email protected]> wrote:
On Mon, Jul 19, 2010 at 10:48 AM, Misha Koshelev <[email protected]> wrote: > I believe the GLMap2f... I don't know if this is entirely necessary for your purpose, but OpenGL has a feedback buffer which can be used to capture vertex data. There's an example here http://www.opengl.org/resources/code/samples/mjktips/Feedback.html Jeff
