2011/6/7 Henri Verbeet <[email protected]>: > On 7 June 2011 11:16, Stefan Dösinger <[email protected]> wrote: >> On Tuesday 07 June 2011 11:06:25 Henri Verbeet wrote: >>> - if (gl_info->supported[ARB_SHADER_TEXTURE_LOD] && >>> reg_maps->usestexldd) >> Why is reg_maps->usestexldd not true in pixel shaders? >> > Well, it may be, but the instruction we care about here is texldl. I > could of course add a usestexldl condition, but afaik there isn't any > reason not to enable ARB_shader_texture_lod if it's available. >
Actually, there is already a usestexldl flag around. Unlikely that it would make any practical difference though...
