We have an issue with Xbox units not wanting to connect because they see more than one AP broadcasting an SSID, it's some security feature M$ has placed into the xbox code. I have to assume it's so if you and your neighbors all have "netgear" as your ssid, you have to make your unique so you know what network you're really on. It doesn't happen to all of them (which is odd) but it's a pain for the ones that do experience it.
If anyone has a work around for that, I would be very happy to hear it. Robert Harris Manager of Network and Audio/Video Culinary Institute of America 1946 Campus Drive Hyde Park, NY 845-451-1681 www.ciachef.edu Food is Life Create and Savor Yours.™ Please consider the environment before printing this e-mail. >>> "Kellogg, Brian D." <[email protected]> 5/17/2012 2:35 PM >>> We’ll be moving to an Aruba wireless solution this summer which will give us a lot of capabilities we haven’t had. One of the objectives is to allow gaming consoles on the wireless network in order to eventually remove wired ports from the dorms. Has anyone put together some information on what is needed to get the consoles on the WLAN that would be will to share it? I believe the Wii may require 1Mbps and 2Mbps (which obviously sucks for dense deployments). Wondering if this is true and what other caveats there may be with other consoles that others have come across. Thanks, Brian ********** Participation and subscription information for this EDUCAUSE Constituent Group discussion list can be found at http://www.educause.edu/groups/. ********** Participation and subscription information for this EDUCAUSE Constituent Group discussion list can be found at http://www.educause.edu/groups/.
