We have an issue with Xbox units not wanting to connect because they see
more than one AP broadcasting an SSID, it's some security feature M$ has
placed into the xbox code. I have to assume it's so if you and your
neighbors all have "netgear" as your ssid, you have to make your unique
so you know what network you're really on. It doesn't happen to all of
them (which is odd) but it's a pain for the ones that do experience it.

If anyone has a work around for that, I would be very happy to hear
it.

Robert Harris
Manager of Network
and Audio/Video

Culinary Institute of America
1946 Campus Drive
Hyde Park, NY
845-451-1681
www.ciachef.edu


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>>> "Kellogg, Brian D." <[email protected]> 5/17/2012 2:35 PM >>>

We’ll be moving to an Aruba wireless solution this summer which will
give us a lot of capabilities we haven’t had.  One of the objectives is
to allow gaming consoles on the wireless network in order to eventually
remove wired ports from the dorms.

Has anyone put together some information on what is needed to get the
consoles on the WLAN that would be will to share it?  I believe the Wii
may require 1Mbps and 2Mbps (which obviously sucks for dense
deployments).  Wondering if this is true and what other caveats there
may be with other consoles that others have come across.

Thanks,
Brian
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