I don't think many people are going to see this.  Pretty sure every
ISP out there has a heavier download ratio then upload ratio.  The
upload bandwidth is minimal (say 512k) so it isn't like they can host
much on it.

I do have a customer that pays for 2U of rack space in our NOC for
their game servers.  This is awesome for everyone - it saves them
money versus a big colo, uses my under utilized upstream and they get
a great connection for their games.

Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373



On Tue, Aug 3, 2010 at 4:31 PM, Justin Wilson <[email protected]> wrote:
>    Charging for a Static IP is also a deterrent.  Most of the time either
> gamers or people who want to run servers want static public IP addresses.
>  You don’t want some kid hosting 10 other friends on his connection do you?
>  This is why most gamers need to have a public IP.  They are essentially
> running a server for their buddies to connect to.  All Xbox Live does is
> connect to the best host (aka other person) to feed off them.
>
>     If you are going to hand out public IP addresses to residential
> customers assign them from a pool and make them change so often via DHCP.
> --
> Justin Wilson <[email protected]>
> http://www.mtin.net/blog
> Wisp Consulting – Tower Climbing – Network Support
>
>
> ________________________________
> From: Mike Hammett <[email protected]>
> Reply-To: WISPA General List <[email protected]>
> Date: Mon, 02 Aug 2010 12:00:42 -0500
> To: WISPA General List <[email protected]>
> Subject: Re: [WISPA] XBOX live, NAT, and UPnP
>
>  I plan to IPv6 in the next year or so.
>
> -----
> Mike Hammett
> Intelligent Computing Solutions
> http://www.ics-il.com
>
>
>
> On 8/2/2010 10:04 AM, Jeremy Parr wrote:
>> Reason number 5392 to not NAT your customers. Along those lines, who
>> is rolling out a dual stack ipv6 network?
>>
>> On 8/2/10, Kurt Fankhauser<[email protected]>  wrote:
>>> So does anyone here have any customers that use XBOX live and bark to you
>>> about you NAT? Apparently the XBOX live service is very picky about being
>>> behind any NAT device and its ability to make connections to other
>>> servers.
>>> > From what I gathered is that the LIVE service uses Universal Plug and
>>> > Play
>>> (UPnP) to get around this but the question I have is. If your doing
>>> masquerade on a Mikrotik Core Router should you enable UPnP on that
>>> device?
>>> Or should I just issue public IP's to the customer that games and let
>>> them
>>> worry about it? And if you have UPnP enabled on the core router and then
>>> do
>>> a double-NAT through the customers Linksys router with UPnP enable does
>>> that
>>> not work because of the double-NAT?
>>>
>>>
>>>
>>> Kurt Fankhauser
>>> WAVELINC
>>> P.O. Box 126
>>> Bucyrus, OH 44820
>>> 419-562-6405
>>> www.wavelinc.com
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>
>
> --------------------------------------------------------------------------------
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> --------------------------------------------------------------------------------
>
> WISPA Wireless List: [email protected]
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>
>
>
>
> --------------------------------------------------------------------------------
> WISPA Wants You! Join today!
> http://signup.wispa.org/
> --------------------------------------------------------------------------------
>
> WISPA Wireless List: [email protected]
>
> Subscribe/Unsubscribe:
> http://lists.wispa.org/mailman/listinfo/wireless
>
> Archives: http://lists.wispa.org/pipermail/wireless/
>


--------------------------------------------------------------------------------
WISPA Wants You! Join today!
http://signup.wispa.org/
--------------------------------------------------------------------------------
 
WISPA Wireless List: [email protected]

Subscribe/Unsubscribe:
http://lists.wispa.org/mailman/listinfo/wireless

Archives: http://lists.wispa.org/pipermail/wireless/

Reply via email to