URL:
  <http://gna.org/bugs/?9328>

                 Summary: Crash when rejoin a game for second time
                 Project: Wormux
            Submitted by: progs
            Submitted on: jeudi 14.06.2007 à 01:58
                Category: None
                Severity: 5 - Blocker
                Priority: 7 - High
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: svn-2677
         Discussion Lock: Any

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Details:

When I play a game, and I want to join a game after, it crashes.

There is the backtrace:

[Switching to Thread -1221437744 (LWP 25090)]
0x00000000 in ?? ()
(gdb) bt
#0  0x00000000 in ?? ()
#1  0x080ceff7 in Tile::Dig ()
#2  0x080c594b in Map::Dig ()
#3  0x08136def in ApplyExplosion_common ()
#4  0x080ab988 in Action_Explosion ()
#5  0x080a62a3 in ActionHandler::Exec ()
#6  0x080a75b9 in ActionHandler::ExecActions ()
#7  0x080e7b0d in NetworkMenu::Draw ()
#8  0x080dee93 in Menu::Display ()
#9  0x080df14f in Menu::Run ()
#10 0x080e0a4b in NetworkConnectionMenu::signal_ok ()
#11 0x080dfc4a in Menu::mouse_ok ()
#12 0x080df09b in Menu::BasicOnClickUp ()
#13 0x080df1f9 in Menu::Run ()
#14 0x080af9d3 in AppWormux::main ()
#15 0x080afb73 in main ()

There aren't lines and variables, because I didn't enable debug support in
configure script.




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