Follow-up Comment #1, bug #10224 (project wormux):

A crash on the server :

! Erreur dans include/action_handler.cpp:257: Network random generator is
desynchronized!

tool/error.cpp:84: Missed assertion "false".

(gdb) bt
#0  0xbfffe410 in __kernel_vsyscall ()
#1  0xb77379c6 in kill () from /lib/i686/libc.so.6
#2  0x081510ad in WakeUpDebugger () at tool/error.cpp:41
#3  0x08151144 in MissedAssertion (filename=0x818cb26 "tool/error.cpp",
    line=84, message=0x818cb20 "false") at tool/error.cpp:53
#4  0x081511fc in TriggerError (
    filename=0x81862f1 "include/action_handler.cpp", line=257,
    [EMAIL PROTECTED]) at tool/error.cpp:84
#5  0x080c3755 in Action_Game_SetState (a=0xab42338)
    at include/action_handler.cpp:257
#6  0x080be027 in ActionHandler::Exec (this=0x83b63e0, a=0xab42338)
    at include/action_handler.cpp:757
#7  0x080c1af7 in ActionHandler::ExecActions (this=0x83b63e0)
    at include/action_handler.cpp:707
#8  0x08080909 in Game::RefreshInput (this=0x83d6280) at game/game.cpp:246
#9  0x08080a0e in Game::MainLoop (this=0x83d6280) at game/game.cpp:446
#10 0x08080c02 in Game::Run (this=0x83d6280) at game/game.cpp:383
#11 0x080812db in Game::Start (this=0x83d6280) at game/game.cpp:98
#12 0x08103e54 in NetworkMenu::signal_ok (this=0xbfb2a514)
    at menu/network_menu.cpp:266
#13 0x080ff164 in Menu::mouse_ok (this=0xbfb2a514) at menu/menu.cpp:93
#14 0x080fea57 in Menu::BasicOnClickUp (this=0xbfb2a514,
---Type <return> to continue, or q <return> to quit---
    [EMAIL PROTECTED]) at menu/menu.cpp:110
#15 0x080fecc1 in Menu::Run (this=0xbfb2a514, skip_menu=false)
    at menu/menu.cpp:227
#16 0x0810079f in NetworkConnectionMenu::signal_ok (this=0xbfb2a6a4)
    at menu/network_connection_menu.cpp:271
#17 0x080ff164 in Menu::mouse_ok (this=0xbfb2a6a4) at menu/menu.cpp:93
#18 0x080fea57 in Menu::BasicOnClickUp (this=0xbfb2a6a4,
    [EMAIL PROTECTED]) at menu/menu.cpp:110
#19 0x080fecc1 in Menu::Run (this=0xbfb2a6a4, skip_menu=false)
    at menu/menu.cpp:227
#20 0x080c81c3 in AppWormux::Main (this=0x81d8930) at main.cpp:127
#21 0x080c8680 in main (argc=1, argv=0xbfb2a7f4) at main.cpp:345

Just in case, I was using an old hardware (1Ghz) which gave me only 10 fps x
2 with sometime one wormux client at 20 fps and the server at 0.5 fps. I'm
not saying the crash is due to slow machine but the fact I never met this
problem of desync on my dual core machine is making me thinking that the
problem could be specific to the dev who use an old machine to run two
version of wormux. I'll do some test this afternoon to confirm/infirm this.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?10224>

_______________________________________________
  Message posté via/par Gna!
  http://gna.org/


_______________________________________________
Wormux-gna mailing list
[email protected]
https://mail.gna.org/listinfo/wormux-gna

Reply via email to