Follow-up Comment #20, bug #9861 (project wormux):
I have attach 2 files:
- the log of the second server
- the log of the client
What is interesting/amazing is that client uses 448 random numbers during the
initialization of the game while the server only uses 275!!
(file #3354, file #3355)
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Additional Item Attachment:
File name: server Size:110 KB
File name: client Size:216 KB
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Reply to this item at:
<http://gna.org/bugs/?9861>
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