URL:
<http://gna.org/task/?5675>
Summary: Jeff Fortin : automatically and manual zoom feature
Project: Wormux
Submitted by: yekcim
Submitted on: jeudi 13.12.2007 à 09:46
Should Start On: jeudi 13.12.2007 à 00:00
Should be Finished on: jeudi 13.12.2007 à 00:00
Category: game display
Priority: 1 - Later
Status: None
Percent Complete: 0%
Assigned to: None
Open/Closed: Open
Discussion Lock: Any
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Details:
AUTO:
it currently is very painful playing because the events that occur on the
screen (explosions, damages, etc) are offscreen.
wormux should automatically zoom out for:
- projectiles (missiles)
- air strkes
- air drops (ammo/life crates)
- characters that bounce off the screen (ex.: baseball bat)
- any weapon that needs to have a long distance target, allowing the player
to choose a victim faster
MANUAL:
I would need to be able to zoom in/out quickly with shortcuts like the
mousewheel or +/-
yeKcim's comment:
without 3d card acceleration, this feature seems to be really difficult to
built, no ?
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