Update of task #5925 (project wormux):

             Assigned to:                    None => kurosu                 

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Follow-up Comment #5:

If the physical engine has been improved, it might be worth trying again. One
problem I had is that sometimes the character was propelled towards the
shooter, which is kind of surprising.

I went from a kinetic energy based approach to the xml value you suggested.
I'll try to have some progress by tonight.

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