Follow-up Comment #3, bug #14430 (project wormux):
Minimap by itself shouldn't consume CPU; it's only updated when ground
(tiles) is modified.
However, displaying characters on that minimap (icon+circle) might be more
time consuming indeed. Not sure if that's noteworthy. However, minimap was
alredy active in r6880, so that's less likely the exact problem here.
(lami posted a comment, it shows in a mail from gna, but his comment is no
longer here)
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