Follow-up Comment #4, bug #16316 (project wormux):
I did some more tests, to locate some weapon that causes the bug. Just as I
suspected, the building tool seems to be responsible. We played test games
using only two weapons: bazooka and building. Some state differences appeared
quickly. For instance, I built a platform over a character to block it, but on
one computer it could walk out, on the other not.
So now we have a workaround for the bug: We haven't noticed any problems when
playing with only bazooka+grenade+handgun. Probably many other weapons are OK
as well.
But with the platform building it looks like the platform is built in
slightly different positions on both computers (maybe only one pixel of a
difference, so it's not visible with a naked eye).
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