Some of the participants may have been deliberately breaking the rules as part of the test.
It wasn't made clear, in advance, whether we should simply pretend the fox was real to simulate a genuine deep DX pileup, or do weird stuff to check how resilient the whole thing is. I guess the team already has the wherewithal to generate WAVs simulating conventional pileups of arbitrary depth, perhaps even test setups with banks of hound-simulators calling and making simulated QSOs with the fox ... but replicating all the weirdness and antisocial goings-on that happen in real HF pileups, along with the propagation and path anomalies (such as polar flutter and multipath DX sigs) is a tough ask. So, I guess some of the participants went intentionally weird. I wondered about the XE station on 20, for instance: he could easily have been a deliberate part of the test, perhaps primed by Joe to call CQ or mess around. Likewise with those participants who didn't read or heed the instructions: some may have knowinly avoided using DXpedition mode to see what happened. Something to think about for the next test maybe? Maybe not. Spontaneous and accidental weirdness may be testing enough! 73 Gary ZL2iFB -----Original Message----- From: Alex, VE3NEA <alsh...@dxatlas.com> Sent: Thursday, 8 March 2018 10:11 a.m. To: wsjt-devel@lists.sourceforge.net Subject: Re: [wsjt-devel] DXpedition Mode Test Results > - Of course, some Hounds did not operate as intended. Several kept trying to > raise Fox by calling below 1000 Hz. Perhaps the software should block attempts to send Tx1 below 1000 Hz if Hound mode is enabled, and show a popup message explaining why transmission did not start. 73 Alex VE3NEA ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ wsjt-devel mailing list wsjt-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wsjt-devel ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ wsjt-devel mailing list wsjt-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wsjt-devel