Bill Baxter wrote:
> Yes, this is exactly what I'm doing.  I use only a2dDrawer2D (agg
> drawer) currently in my project.  
How do you do it? I mean using a separated part of wxArt2D, or the 
compiled whole, and only using the lib you want?
Do you use Cmake for the makefiles etc.?
This is something i have not figured out yet. I am thinking of splitting 
things up into package like wxPM is about to use.
That way one can easily use the artbase, docview, canvas modules standalone.
But easier said then done.
> It works great (or at least it did
> before the 300+ checkins Klaas has made over the past few months ;-)
> --  I just haven't tried updating recently.  Probably still ok.)
>   
Should be :-)
> The main wxWidgets2.8 change that I think could affect (and eventually
> simplify) wxArt2D is that wxColour now has an alpha component.
That would be easy enough. I think about it. Although it will not 
simplify things that much. Currently there is one opacity per style 
fill/stroke, with an alpha inside the colors,  one can do  nice  gradients.
>   But I
> don't really consider 2.8 'safe' yet because it seems to me they
> really rushed the thing out the door to meet a deadline for inclusion
> in the next version of OSX.  So at least for now I don't think wxArt2D
> should require wx >=2.8.
>   
I am using 2.8 myself, its oke i think.

regards,

Klaas



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