Klaas Holwerda ha scritto:
> All in all i think i still like this a little more:
> 
> wxlua_msw28d_debug.lib
> 
> compared to:
> 
> wxmsw28d_wxlua_debug.lib
> 
> The namespace in the beginning is easier when it comes to sorting (ls or dir 
> will show them grouped ).
I agree, I like to see "wxlua" as a prefix instead of having it in the middle.


>>> ps. The precompiled headers are GREAT! I can't really tell much of a
>> difference in MSVC6, but I was thinking about how we could do it and
>> wanted to ask if you knew how, but thought it might be too much work.
> 
> Well in wxArt2D we have it working. The idea is this:
> 
> // our own pre compiled header file.
> #include "general/include/a2dprec.h"
> 
> #ifdef __GNUG__
>      #pragma implementation "artglob.h"
> #endif
> 
> #ifdef __BORLANDC__
>      #pragma hdrstop
> #endif
> 
> #ifndef WX_PRECOMP
>      #include "wx/wx.h"
> #endif
> 
well, I'd say that we should infact have a wxluaprec.h file and then put all 
possible headers there and all other unnecessary #include directives into the 
WX_PRECOMP block.

I think we should also remove these blocks:

#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
     #pragma implementation "wxlstate.h"
#endif

GCC does not use it anymore since a long time and they can only give problems...


Francesco


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