Klaas Holwerda ha scritto:
> All in all i think i still like this a little more:
>
> wxlua_msw28d_debug.lib
>
> compared to:
>
> wxmsw28d_wxlua_debug.lib
>
> The namespace in the beginning is easier when it comes to sorting (ls or dir
> will show them grouped ).
I agree, I like to see "wxlua" as a prefix instead of having it in the middle.
>>> ps. The precompiled headers are GREAT! I can't really tell much of a
>> difference in MSVC6, but I was thinking about how we could do it and
>> wanted to ask if you knew how, but thought it might be too much work.
>
> Well in wxArt2D we have it working. The idea is this:
>
> // our own pre compiled header file.
> #include "general/include/a2dprec.h"
>
> #ifdef __GNUG__
> #pragma implementation "artglob.h"
> #endif
>
> #ifdef __BORLANDC__
> #pragma hdrstop
> #endif
>
> #ifndef WX_PRECOMP
> #include "wx/wx.h"
> #endif
>
well, I'd say that we should infact have a wxluaprec.h file and then put all
possible headers there and all other unnecessary #include directives into the
WX_PRECOMP block.
I think we should also remove these blocks:
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "wxlstate.h"
#endif
GCC does not use it anymore since a long time and they can only give problems...
Francesco
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