John Labenski wrote:

> Is there anything wrong with the code itself? It sounds like that part
> at least works.

I think it's only 1 symbol (in Makefiles/linking), should be fixable.
(Mac OS X is a little picky about "indirect symbols", for instance)

>> It built OK using static linking of the various libraries.
>> (using wxWidgets 2.8.0 with wxStEdit 1.2.4, and wxLua CVS)
>
> I will be getting an antique mac next week to play with. I thought
> that macs could only be built staticly? There was also some issue
> about shared or multilib that didn't work with wxWidgets itself or has
> that been fixed?

No, it can be built statically and dynamically... But there are only
instructions from wxWidgets on how to be built it with static linking.

wxWidgets developers didn't want to do shared Mac libs until next year.

>> So I think I will have to get the dynamic linking working.
>> (the above sizes were with the debugging symbols stripped)
>
> Not cool. Doesn't OSX install wxWidgets already? Can we just link
> against that, even if it's not 2.8, 2.6 was pretty good and probably
> good enough for the Mac binary. What do you think about that?

Tiger shipped with 2.5.3. Leopard will supposedly ship with 2.8.0.
And I think I would rather stay clear of the Apple library versions ?

I'm using 2.6.3pl2++ for Mac OS X, and I will use 2.8.1 later on.

> Dumb question, since mac installs programs to /Applications as a
> package, does it also distribute the libs to the /Library dir for
> shared libs.

Unfortunately there are no Frameworks for wxWidgets, so it's
installed UNIX-style under /usr... (as mac-unicode-debug-2.5)

I've done some framework buids at http://www.algonet.se/~afb/wx/

--anders


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