Anders F Björklund ha scritto:
>> I can do a manual build / packaging for Christmas, but I would
>> hardly state that it builds "out of the box" on Mac OS X :-)
> 
> It built OK using static linking of the various libraries.
> (using wxWidgets 2.8.0 with wxStEdit 1.2.4, and wxLua CVS)
> 
> The good news:
> http://www.algonet.se/~afb/wx/wxlua28-wxluacan.png
> http://www.algonet.se/~afb/wx/wxlua28-wxluamisc.png
> http://www.algonet.se/~afb/wx/wxlua28-wxluahello.png
good


> The bad news:
> 316K    bin/lua
>   24M    bin/wxlua
>   21M    bin/wxluacan
>   27M    bin/wxluaedit
>   21M    bin/wxluafreeze
> 512K    lib/liblua5.1.a
>   12M    lib/libwxlua_macu_wxbind-2.8.a
> 1.2M    lib/libwxlua_macu_wxbindstc-2.8.a
> 536K    lib/libwxlua_macu_wxlua-2.8.a
> 488K    lib/libwxlua_macu_wxluadebug-2.8.a
> 756K    lib/libwxlua_macu_wxluasocket-2.8.a
> ====
>   32M    wxlua.zip
huff, 32MB with release builds is a bad news.

> So I think I will have to get the dynamic linking working.
> (the above sizes were with the debugging symbols stripped)
ach, I was just going to ask you to strip the binaries... maybe "upx" 
(if it's available for Mac) could help.

> 
> --anders
> 
> PS. These were the Universal Binary builds (i.e. ppc+x86)
> It requires Mac OS X 10.4 to run, can do a 10.3 build too.
I don't know how much 10.3 is old... maybe we could "drop" support for it...

Francesco



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