Anders F Björklund ha scritto:
> Francesco Montorsi wrote:
> 
>> unfortunately our Mac OS X guru, Anders Bjorklund, has been 
>> side-tracked and did
>> not manage to provide Mac OS X binaries for wxLua.
>>
>> If you are willing to create such release, we would gladly accept it 
>> and put it
>> in SF's download servers.
> 
> I've done a release for Mac OS X 10.4 "Tiger", and uploaded
> it to SourceForge/incoming as wxlua-2.8.0.0-tiger.dmg now.
great!
I've put it in the download server, linked it in the download page of 
the website and posted a news.


> I did a compromise, and linked all 4 apps towards the same
> copy of wxWidgets and wxLua libraries to keep the size down.
> The following script was used to copy the libs into "apps",
> and rename: http://www.algonet.se/~afb/wx/copydylibs.command
> (it changes the dylib library paths, from PREFIX=usr/local
> to a relative path f @executable_path/../../.. instead)
thanks, I've added that script to wxLua/distrib/macbundle


> The compressed disk image size is 17 MB with Universal Binaries,
> and that includes wxWidgets 2.8 (the size is 56 MB when unpacked)
> I added a small folder icon, that you might want to include in
> the distribution: http://www.algonet.se/~afb/wx/wxLuaFolder.icns
> (looks like this: http://www.algonet.se/~afb/wx/wxLuaFolder.png)
very nice!
I've added it too under wxLua/distrib/macbundle...

> It requires Mac OS X 10.4, but runs on both PowerPC and Intel.
I've selected for "Architecture" the "Mac Universal (PPC/x86)" choice, 
then, in the SF download page.

> Currently you cannot open .wx.lua files from the Finder...
well, this is not indispensable...


> PS. Will follow up with some minor patches for building
> Universal Binaries, as some things got the wrong -arch.
> (i.e. they're fixed in the binary above, by editing the
> build scripts locally - did two builds and used "lipo")
ok, sure!

Francesco


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