John Labenski wrote: >> I made a Mac build of wxLua-2.8.4.1 meanwhile, until the sources are >> out. >> I uploaded it to SourceForge's "incoming" area, as >> wxlua-2.8.4.1-tiger.dmg > > I'm sorry that I missed this and SF has already deleted it. Could you > upload it again and I'll post it at sourceforge. I'll be away at a > conference this coming week, but I should have internet access.
I have re-uploaded it, so it should be there again now. (15.87 MB) >> It seems that wxLuaEdit is crashing on start, will see if it needs a >> rewrite or if I missed a patch from the previous Mac build (2.8.0.0) >> There is a version of wxlua/wxstedit in MacPorts, if I ever get around >> to cleaning it up and submitting (I'm the maintainer for those too...) > > I have also been able to build this too and I don't get a crash. Could > you try the CVS version of wxStEdit? Either that or the problem is > with the default fonts in OSX, there was a problem with a recursion > between the OSX platform specific function and the common one in > wxSystemSettings, but that was fixed a while ago I thought. I use the > SVN wxWidgets from the 2.8 branch so it might be fixed there. It worked OK with wxLua 2.8.4.0 and wxStEdit 1.2.5, so I think the problem lies in wxLua - but I haven't pinpointed it down just yet... > svn checkout > http://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH > wxWidgets-2.8 > > cvs -z3 -d:pserver:[EMAIL PROTECTED]:/cvsroot/wxcode > co -P wxCode/components/wxstedit I could try the bleeding edge wxwidgets and wxstedit, of course. But I would prefer if it worked OK with 2.8.4 and 1.2.5 as well. > I'm still unsure how to package it the binaries though. So far I've > been building and copying the wxWidgets minimal sample's package for > my personal testing. What I have done is taken the "wxLua" directory, and then added the binaries to "apps" and "bin" by combining the PPC and X86 builds... Additionally, I have added the "wxLua" port to MacPorts now so one should be able to install all of it by doing "port install wxLua" > There is one problem with wxStEdit however, the help menu item is > messed up since wxWidgets tries to move the wxID_HELP item over to the > system menu. When I try to add new items in the sample program > samples/stedit/wxstedit.cpp they're not shown. I forget the state of > how I left it though and can't check now. Think "About" has a similar issue, it's also moved away from Help ? >> I used wxWidgets 2.8.4 (UNICODE/RELEASE) and wxStEdit 1.2.5, by the >> way. >> It has been compiled as a Universal Binary, i.e. both PowerPC and >> Intel. > > That's great. Could we go over this in a week when I get back and we > can flesh out once and for all what is needed for OSX to work out of > the box. I'd really like to learn once and for all how to do it, but > since compiling on my old Emac takes at least an hour, I've been > putting it off. Sure, not a problem. If I have anything before then, I'll send patches. --anders, http://sourceforge.net/users/afb ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ wxlua-users mailing list wxlua-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxlua-users