Hi,
    I'm very ignorant on the Mac side. So take the following just as a 
weak advice :)

I know wx2.8 is widely used and will last for much time; however 
building a wx Framework for Mac is extremehely easier in wxTRUNK since 
contribs were removed. I think that when wx3.0 will be out, it will thus 
have a wxFramework for the mac world and then building releases for 
wx-based software for mac will be much more easier.

So, I don't know if it's worth the effort to spend much time in making 
wx2.8+wxLua installation easier on Mac. Much of that work could become 
useless for wx3.0.

Just my 2 cents,
Francesco


John Labenski ha scritto:
> On Jan 16, 2008 4:58 AM, Anders F Björklund <[EMAIL PROTECTED]> wrote:
>> John Labenski wrote:
> 
>> My wxWidgets installation is a 10.4+ Universal Binary configuration,
>> so the configure is a little (=much) more convoluted but similar.
>>
>> I also made sure to install the OpenGL and the STC components.
>> Normally I build the regular wx libs as "monolithic", though.
> 
> I have to look into the universal build, I think there's something on
> the wxWiki?
> 
>> I'm fine with having the bundles in "apps", and "bin" stay sane.
>>
>> If anything, they should go in "Applications" or something... ?
>> And it should probably use Frameworks, instead of regular dylibs.
>> Porting to Xcode projects could also be done, even more Kool-Aid.
>> But that's all a lot of hassle, so might as well keep it in "apps".
>>
>> Makes wxMac more similar to the other ports (wxGTK and wxMSW),
>> even if the wxWidgets guys have decided* that you need to either
>> wrap the binaries in bundles or to add resource forks to them
>> if you want them to be able to receive any events after startup.
>>
>> * see http://lists.wxwidgets.org/archive/wx-dev/msg83276.html
> 
> Someone mentioned python's Framework method which looks very useful,
> but I cannot find any description of what a Framework is besides how
> to create one using XCode. Is there a specification for it outside of
> using XCode?
> 
> Could it more easily solve the copydylibs.command problem of how to
> make the wxLua libs accessible?
> 
> When we install we create
> 
> /System/Library/Frameworks/wxLua.framework/Versions/
>    ./Current -> 2.8.7
>   ./2.8.7/
>      ./bin/   : has lua executable
>      ./include/wxlua2.8.7 : has wxLua's headers
>      ./lib/wxlua2.8.7 : has wxLua's libs
>      ./apps/ : has wxLua.app and others
>      ./docs/
> 
> Then add links from /$prefix/include, /$prefix/lib, and I guess
> /Applications/wxLua.app to wxLua.framework/.../apps/wxLua.app.
> 
> 1) Do we provide yes/no options for putting it into /Applications?
> 2) Do we provide yes/no option for putting it into /System/Library/Frameworks?
> 3) Look at /Applications/iPhoto/Contents/Frameworks, since we have a
> few apps do we instead put a link in the app to the framework?
>     wxLua.app/Contents/Frameworks/wxLua.framework -> some good place
> to put wxLua.framework. This is as opposed to putting the apps into
> the wxLua.framework as above.
> 
> Thanks,
>     John
> 
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