Hi, I'm very ignorant on the Mac side. So take the following just as a weak advice :)
I know wx2.8 is widely used and will last for much time; however building a wx Framework for Mac is extremehely easier in wxTRUNK since contribs were removed. I think that when wx3.0 will be out, it will thus have a wxFramework for the mac world and then building releases for wx-based software for mac will be much more easier. So, I don't know if it's worth the effort to spend much time in making wx2.8+wxLua installation easier on Mac. Much of that work could become useless for wx3.0. Just my 2 cents, Francesco John Labenski ha scritto: > On Jan 16, 2008 4:58 AM, Anders F Björklund <[EMAIL PROTECTED]> wrote: >> John Labenski wrote: > >> My wxWidgets installation is a 10.4+ Universal Binary configuration, >> so the configure is a little (=much) more convoluted but similar. >> >> I also made sure to install the OpenGL and the STC components. >> Normally I build the regular wx libs as "monolithic", though. > > I have to look into the universal build, I think there's something on > the wxWiki? > >> I'm fine with having the bundles in "apps", and "bin" stay sane. >> >> If anything, they should go in "Applications" or something... ? >> And it should probably use Frameworks, instead of regular dylibs. >> Porting to Xcode projects could also be done, even more Kool-Aid. >> But that's all a lot of hassle, so might as well keep it in "apps". >> >> Makes wxMac more similar to the other ports (wxGTK and wxMSW), >> even if the wxWidgets guys have decided* that you need to either >> wrap the binaries in bundles or to add resource forks to them >> if you want them to be able to receive any events after startup. >> >> * see http://lists.wxwidgets.org/archive/wx-dev/msg83276.html > > Someone mentioned python's Framework method which looks very useful, > but I cannot find any description of what a Framework is besides how > to create one using XCode. Is there a specification for it outside of > using XCode? > > Could it more easily solve the copydylibs.command problem of how to > make the wxLua libs accessible? > > When we install we create > > /System/Library/Frameworks/wxLua.framework/Versions/ > ./Current -> 2.8.7 > ./2.8.7/ > ./bin/ : has lua executable > ./include/wxlua2.8.7 : has wxLua's headers > ./lib/wxlua2.8.7 : has wxLua's libs > ./apps/ : has wxLua.app and others > ./docs/ > > Then add links from /$prefix/include, /$prefix/lib, and I guess > /Applications/wxLua.app to wxLua.framework/.../apps/wxLua.app. > > 1) Do we provide yes/no options for putting it into /Applications? > 2) Do we provide yes/no option for putting it into /System/Library/Frameworks? > 3) Look at /Applications/iPhoto/Contents/Frameworks, since we have a > few apps do we instead put a link in the app to the framework? > wxLua.app/Contents/Frameworks/wxLua.framework -> some good place > to put wxLua.framework. This is as opposed to putting the apps into > the wxLua.framework as above. > > Thanks, > John > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ wxlua-users mailing list wxlua-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxlua-users