On Jan 19, 2008 3:06 PM, Anders F Björklund <[EMAIL PROTECTED]> wrote:
> Francesco Montorsi wrote:
>
> > I know wx2.8 is widely used and will last for much time; however
> > building a wx Framework for Mac is extremehely easier in wxTRUNK since
> > contribs were removed. I think that when wx3.0 will be out, it will
> > thus
> > have a wxFramework for the mac world and then building releases for
> > wx-based software for mac will be much more easier.
>
> It's not impossible to create frameworks for wx 2.6 or 2.8 either,
> the question is more whether it's a good idea and/or necessary... ?
>
> i.e. it's just as easy to include dylibs inside "MacOS" or /usr/local
> as it is to include frameworks in "Frameworks" and
> "/Library/Frameworks".
>
> > So, I don't know if it's worth the effort to spend much time in making
> > wx2.8+wxLua installation easier on Mac. Much of that work could become
> > useless for wx3.0.
>
> Assuming that wxWidgets 3.0 is actually going to be a *good* release,
> unlike the ones from two unnamed proprietary operating system
> vendors... :-P
>
> Then again, it seems that they renumbered wxWidgets 2.10 as 3.0 now,
> so I might be confused as to what goes into the next "major" release ?
>

Isn't it true that wxLua has to provide our own wxWidgets libs in any
case? While it seems nice to link to the system wxWidgets libs,
they're very incompatible between 10.4 and 10.5 and on. We would be
forced to use the lowest common denominator of 10.4 in terms of the
wxLua bindings. From what I see on wx-dev, the OSX version of
wxWidgets is much better than it was and things are getting fixed and
added all the time. Additionally, wouldn't we have to provide wxLua
for 10.4, 10.5 and so on instead of just a single binary which I think
OSX people would prefer for it's simplicity.

Regards,
    John

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