On Mon, Nov 16, 2015 at 5:08 PM, Hal Mueller <[email protected]> wrote:
> The point of using a tile server is to leverage the amount of work already > devoted to making beautiful maps, rendered quickly, and to serve them > efficiently. It also keeps APRS (and other) clients from having to get into > the cartography business. > In the case of xastir, too late. :) > > From the points made in this discussion, it sounds like Xastir can use > those hierarchical tile sets. I don’t see any such claim at > http://xastir.org/index.php/Xastir_Maps#Raster_Maps or > http://xastir.org/index.php/HowTo:MAPS, though. > They're called "online maps". > Can Xastir be pointed to a tree of hierarchical tiles? > Sort of not exactly. The online map code is different from the offline map code in that the georeferencing data seems to be stored in the map cache database. Looks like I played with this about 3 years ago. From the remnants it seems i had hacked out a script to download OSM tiles and another to generate the corresponding .geo file that xastir needs to use it as an offline map. I don't recall how well it worked out. As I said earlier, I abandoned the project because of the disk space requirements. > Or even better, can it read mbtiles (raster or vector)? > nope, don't think so. -Jason kg4wsv _______________________________________________ Xastir mailing list [email protected] http://xastir.org/mailman/listinfo/xastir
