Heikki Lindholm wrote: > One more thing though: Having always the same values doesn't tell if the > task's state is overwritten with some "older generation" of its state or > something odd like that. The state-saving will only need to work once > and if it sucks rest of the time nobody knows. Or was that accounted for > in the code? (Didn't read it all that carefully, lazy me)
That is right, the new implementation compute a different value for each switch. -- Gilles Chanteperdrix. _______________________________________________ Xenomai-core mailing list Xenomai-core@gna.org https://mail.gna.org/listinfo/xenomai-core