On Mon, Jan 24, 2011 at 10:32:29AM +1000, Peter Hutterer wrote: > On Mon, Jan 24, 2011 at 01:06:38AM +0200, Ville Syrjala wrote: > > This series tries to fix DGA input support. > > > > Note that even after these patches, DGA2 seems to be completely > > useless. XDGASelectInput is refused unless XDGASetMode is done first. > > However XDGASetMode disables all X rendering, and since the other > > DGA2 rendering paths (XDGAOpenFrameBuffer, pixmap, XDGAFillRect & co.) > > were disabled, there is absolutely no way to put any content on the > > screen while in DGA2 mode. > > merged the series, thanks. > > fixed up the copy/paste error in 06/11, don't worry about sending another > patch for that.
Thanks. Apprently I didn't look at the events too closely on the client side, and my test app's visual feedback only worked with DGA1 due to the DGA2 rendering problems I mentioned. -- Ville Syrjälä [email protected] http://www.sci.fi/~syrjala/ _______________________________________________ [email protected]: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel
