Michel Dänzer <mic...@daenzer.net> writes:

> On Mit, 2014-04-02 at 11:46 -0700, Eric Anholt wrote:
>> Keith Packard <kei...@keithp.com> writes:
>> 
>> > This eliminates a huge cost when using EGL.
>> >
>> > Signed-off-by: Keith Packard <kei...@keithp.com>
>> 
>> It also, as far as I've heard, causes segfaults when you use indirect
>> GLX.  I never quite got my patchset for global GL context management
>> finished (I think I know what the remaining bug was now), [...]
>
> Cool, I hope you can land that before xserver 1.16, otherwise glamor in
> there will be significantly slower in some cases than the standalone
> glamor tree.

The WIP branch is at global-glx-context of my tree. indirect glxgears
doesn't completely break rendering any more, but there's still an
eventual failure (incomplete FBO reported and server exit) I'm tracking
down.

Attachment: pgpCqzkT4P5a0.pgp
Description: PGP signature

_______________________________________________
xorg-devel@lists.x.org: X.Org development
Archives: http://lists.x.org/archives/xorg-devel
Info: http://lists.x.org/mailman/listinfo/xorg-devel

Reply via email to