The shader-based trapezoid drawing code in glamor draws incorrectly and doesn't appear to offer any performance benefits. This series fixes a couple of compiler warning problems and then disables the shader based trapezoid code.
This fixes the bottom and right shadows in the XFCE panel when drawn with system style as seen in this bug report: https://bugs.freedesktop.org/show_bug.cgi?id=76213 _______________________________________________ [email protected]: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel
