Hi! For years I have heard of how we must rethink what is the server and what are the clients when coming to X.
But the more I think about it, the more I conclude X is wrong, and should reverse their order. What you call the X server should be an X client. You could think as the applications being the server... but I guess this is not really correct either. An X server should wait for clients to connect (yes, that point X does the right thing). But what is now the client, should have a list of X server (that does not exist yet) to connect to. When you connect to an X server, you should be given a list of applications allowable to connect to. Then, you would be able to open one of the applications available, at your choice. >From there, a new connection would be open between the application and the client (what is now called the X server), pretty much like a new connection is created right now. This would make X system much more useful I believe, because it would fit the way people expect server and clients to work. Then making a multi-user game would be pretty obvious, because it would just means to add some new avatar each time a new X client would connect to the game application on a given X server. At least, that the way I think it should be. _______________________________________________ [email protected]: X.Org support Archives: http://lists.freedesktop.org/archives/xorg Info: http://lists.freedesktop.org/mailman/listinfo/xorg Your subscription address: [email protected]
