Ok, so that issue is done.  Now let's figure out why you're having problems 
with fullscreen applications.  You said you've been using early 2.6.x, but 
those had known issues with fullscreen.  I forget if 2.6.3 had all the fixes or 
not.  I'd recommend trying 2.7.0_beta2 because I know it has all the quartz-wm 
fullscreen fixes and a shiny new libGL for GLX.

On Sep 29, 2011, at 11:26, doh123 wrote:

> I did not try it on 1.10.2.902 … but I tried it on 1.11.1 (since its the same 
> symptom, and code) and it does fix the issue, so thats good  :-)  Just tired 
> of doing 50 billion builds, so now that I have a good working fixed 1.11.1 
> build I can get on to other things.  Thanks for the help!
> 
> 
> On Sep 29, 2011, at 12:02 PM, Jeremy Huddleston wrote:
> 
>> This patch was broken.  There is a followup for it here (in my current 
>> [PULL] request to master and will be in 1.11.2):
>> http://cgit.freedesktop.org/~jeremyhu/xserver/commit/?h=for-keith&id=38e9e28ba2fbffee52ad9889ef6d4e94c7af3e10
>> 
>> Try applying that patch on top of 1.10.2.902 to see if your issue goes away.
>> 
>> On Sep 28, 2011, at 23:17, doh123 wrote:
>> 
>>> I'll test more fullscreen apps, but I've had tons of people complain about 
>>> fullscreen apps not working right in Wineskin with window decoration on, 
>>> and I've yet to see any work right.  I have not test much with newer builds 
>>> that is supposed to have some fixes for that…. I'm trying to get all that 
>>> updates, since the current build is from around the Xquartz 2.6.0 - 2.6.1 
>>> time.  I've only tried 1 game with 2.7.0beta2, which is 
>>> Neverball/Neverputt, and it doesn't right with quartz-wm.
>>> 
>>> As to the focus issue, I've found out it started happening in 1.10.2.902 … 
>>> doesn't happen in 1.10.2.901.  The only patch I see for Xquartz in there is 
>>> the following… so I'll look around to try to figure out which part is 
>>> causing the issue, but I'm pretty sure thats the patch that is causing my 
>>> problem.
>>> 
>>> http://cgit.freedesktop.org/~jeremyhu/xserver/commit/?id=c8b80a82d97d92d445c1c0af6dba42c9de7c56cd&h=server-1.10-apple
>>> 
>>> 
>>> 
>>> On Sep 28, 2011, at 12:00 AM, Jeremy Huddleston wrote:
>>> 
>>>> 
>>>> On Sep 27, 2011, at 7:49 PM, doh123 wrote:
>>>> 
>>>>> Thanks for the help.  I have narrowed down the the problem does not exist 
>>>>> in 1.10.0, but it does happen in 1.10.4.  I need to try some more builds 
>>>>> to narrow it down later to when I get time.  If I can narrow down which 
>>>>> update it happened in, I should be able to find the code change that 
>>>>> caused it….and worst case I can try some bisects.
>>>>> 
>>>>> to quartz-wm… I have yet to find a single game that runs in Wine that can 
>>>>> switch between windowed and fullscreen without having to disable the 
>>>>> window manager control and decorations (in Wine itself, quartz-wm is 
>>>>> still running, but not doing much but pasteboard).  If you've found one 
>>>>> that works, it might be the rarity.  Its not just Wineskin, I've tested 
>>>>> with stock Wine builds, even with 2.7.0beta2
>>>> 
>>>> I just used wine-1.3.28 from MacPorts and 2.7.0_beta2 with Quake 2 to 
>>>> toggle fullscreen on and off a few times.  Nothing crashed.
>>>> 
>>>>> They used to crash, but with more recent builds they do not crash, yet 
>>>>> still do not work.  Many games will like auto minimize and not come back, 
>>>>> or the window will draw in the wrong areas, or the graphics will become 
>>>>> corrupted, or often the screen just goes solid white and can usually 
>>>>> still hear the sound there is just no picture.
>>>> 
>>>> What games?  They may be wine issues.
>>>> 
>>>> 
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>>>> 
>>> 
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>> 
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