On Sep 29, 2011, at 12:35, doh123 wrote:

> Only got 3 game I can find I already have here that have an option to change 
> between window and fullscreen that wants to take place while running.. not 
> restarting the whole game.
> 
> Neverball is a freebie thats easy to test on… and its very problematic if 
> Wine allows the window manager access to the windows.
> If starting in a window, then going to fullscreen, it minimizes itself, and I 
> have to select it from the 'window' menu to see it, then it looks like its 
> working… but if you then go back to windowed, the actual window decorations 
> are gone, even though there is still space for them, and then toggling back 
> to fullscreen again keeps leaving that extra empty space at the top with the 
> picture pushed down.

yeah, there is a bug in quartz-wm for minimization/maximization that shows up 
in Wine.  I'm guessing that this is the issue you're seeing here rather than 
fullscreen.

> 
> Star Trek Online (and Champions Online… since STO is a re-skin using the same 
> engine and interface).. used to just crash right away….  Now it seems to go 
> from the log in window thats windowed with quartz-wm decoration, to a 
> fullscreen mode just fine… but I cannot get back out, because at times when 
> trying to change resolutions, or switch to windowed, or even hit Cmd+Opt+A… 
> it crashes X11.bin with a "Could not destroy window 252 (3)." or similar 
> destroy error.  This is not related to quartz-wm though because if I disable 
> quartz-wm the same crash happens… and it also happens on 1.9 and 1.10 series 
> servers.  I'll attach the crash if you wanna look at it.. it is kinda 
> annoying and happens with my builds too.

Thanks.  That's an assert that we're calling due to a FatalError in 
xprDestroyFrame.  Additional logs might help explain why we weren't able to 
destroy that window.  Is there anything free that reproduces this?

> 
> On Roller-coaster Tycoon 3, if Wine isn't stopping quartz-wm, then the screen 
> just goes white… you can hear the sounds and click through things and hear 
> the menu is working and everything, but all you can see is a solid white 
> screen.  Another problem with this game… wether or not quartz-wm is doing its 
> thing, when you exit out of the game during fullscreen, XQuartz stays stuck 
> in the fullscreen mode and I have to Cmd+Opt+A out.

Are you seeing any CGErrors in your logs?  That sounds like some surface 
sharing isn't setup right for DRI.


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