On Sep 29, 2011, at 11:52, doh123 wrote: > I'll test a few games… but I have to change things around.. since most of my > stuff is set up for Wineskin… it'll take a few extra steps to use normal > XQuartz and Wine. So I'll test out what I can on Lion with 2.7.0beta2 > > but on libGL and GLX…. > > I tried using the latest builds on Macports for Mesa, and OpenGL stuff > crashes the X server all the time…
crash reports would be helpful =) > so I went back to using Mesa from my earlier builds from January and they > work fine (all the Mesa libraries… libGL, libGLU, etc…). What actual > versions are you using? The same version that is in MacPorts currently (7.11) > Or maybe I can just steal them out of XQuartz and install_name_tool fix them > and use them ;) … but I don't think you have 10.5 versions which I'd need to > build. Not shipped by XQuartz. I don't even have a Leopard machine any more. _______________________________________________ Xquartz-dev mailing list Xquartz-dev@lists.macosforge.org http://lists.macosforge.org/mailman/listinfo.cgi/xquartz-dev