> I just did `svn up` and I can confirm that it deadlocks even before > opening the 1st display window. Doesn't work at all :p > > commenting out that lock in GLViewer::paintGL(void) solves the problem.
That doesn't solve the problem I was trying to solve, i.e. concurrent access from different threads. Did you try running scripts/gl-test.py (and enable second view therein)? There is the problem demonstrated. Please try rather commenting out makeCurrent/doneCurrent in lock constructor/desctructor. The lock itself is neede, see those threads on the subject: http://www.vtk.org/pipermail/vtkusers/2008-July/096077.html http://lists.trolltech.com/qt-interest/2006-06/thread00248-0.html http://doc.trolltech.com/qq/qq06-glimpsing.html Regards, Vaclav > PS: why did you write "void" there? Why not? _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

