Hmm, my errors are getting weirder and weirder: 35 FATAL yade.Omega /home/chiab/yadeNew/Branch6/core/Omega.cpp:226 loadPlugins: /home/chiab/yadeNew/YADEb6/lib/yade-b6/extra/libCWBoonPlugin3.so: undefined symbol `typeinfo for InteractionGeometryFunctor' 36 FATAL yade.Omega /home/chiab/yadeNew/Branch6/core/Omega.cpp:226 loadPlugins: /home/chiab/yadeNew/YADEb6/lib/yade-b6/extra/libCWBoonPlugin3.so: /home/chiab/yadeNew/YADEb6/lib/yade-b6/extra/libCWBoonPlugin3.so: undefined symbol: _ZTI26InteractionGeometryFunctor 36 FATAL yade.Omega /home/chiab/yadeNew/Branch6/core/Omega.cpp:226 loadPlugins: Bailing out.
Do you know what's happening? Yours, Boon ---------------------------------------- > From: [email protected] > To: [email protected] > Date: Thu, 8 Apr 2010 12:04:12 +0200 > Subject: Re: [Yade-dev] How to use a plugin > > >> Thanks Vaclav. Yes, I have included Scene and Omega in the header. After >> some trial and error, this works: >> Scene* scene = Omega::instance().getScene().get(); >> Is it different from the previous: shared_ptr scene = >> Omega()::instance().getScene() ? > AHH! Omega() doesn't work. isntance is static method, so you have no > parentheses: Omega::instance() rather than Omega()::instance. > >> Another weird error I got is this, although I've included the path in >> LIBPATH and CPPPATH: >> 13 FATAL yade.Omega /home/chiab/yadeNew/Branch6/core/Omega.cpp:229 >> loadPlugins: >> /home/chiab/yadeNew/YADEb6/lib/yade-b6/extra/libCWBoonPlugin3.so: >> libnagc_nag.so: cannot open shared object file: No such file or directory >> >> I did a check: >> ch...@engs-018383:/usr/local/NAG/cll6a09dhl/lib$ ls -l libnagc_nag.so >> lrwxrwxrwx 1 root root 19 2010-04-07 11:10 libnagc_nag.so -> >> ./libnagc_nag.so.09 > > man ld; man ld.so (look for "rpath") > > Try > "ldd /home/chiab/yadeNew/YADEb6/lib/yade-b6/extra/libCWBoonPlugin3.so" > as well. (man ldd if in doubt what it does) > > LIBPATH only makes _linker_ find the library at link-time, but it has > nothing to do with _run-time_ seach path. You can add > RPATH=env['RPATH']+['.'] to plugin compilation options (to make it look > for its libs in the directory of the plugin itself ('.'), or you can > (should) install the lib in standard paths, such as /usr/local/lib. Or, > you can specify dir with the lib in LD_LIBRARY_PATH (man ld.so, which is > the program finding libraries at run-time, when you run the program or > load the plugin) > > > HTH, Vaclav > > > _______________________________________________ > Mailing list: https://launchpad.net/~yade-dev > Post to : [email protected] > Unsubscribe : https://launchpad.net/~yade-dev > More help : https://help.launchpad.net/ListHelp _________________________________________________________________ Hotmail: Trusted email with Microsoft’s powerful SPAM protection. https://signup.live.com/signup.aspx?id=60969 _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

