Hi, I bumped into the problem that my variable declared is not consistent, although I ran my simulation with -j1 or OMP_NUM_THREADS=1.
What I have been doing is this: I declared a variable, NOT under any class: 'int IdA;'. My yade IgFunc sets 'IdA = interaction->getId1();'. And, from my plugin library's function, I use getScene() to assess state->pos of that body using IdA. But, when I did a check, IdA turns out to be different from interaction->getId1()! How could I solve this? Yours, Boon ---------------------------------------- > From: [email protected] > To: [email protected] > Date: Thu, 8 Apr 2010 20:27:51 +0800 > Subject: Re: [Yade-dev] How to use a plugin > > > Thank you, Vaclav! Now my script loads ok, but I have not tested running it. > > Anton: It'll be my pleasure. > > > Yours, > > Boon > > _________________________________________________________________ > Hotmail: Powerful Free email with security by Microsoft. > https://signup.live.com/signup.aspx?id=60969 > _______________________________________________ > Mailing list: https://launchpad.net/~yade-dev > Post to : [email protected] > Unsubscribe : https://launchpad.net/~yade-dev > More help : https://help.launchpad.net/ListHelp _________________________________________________________________ Hotmail: Trusted email with powerful SPAM protection. https://signup.live.com/signup.aspx?id=60969 _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

