Ok. Looking at the secondary points :

>Still there might be an issue with vel=disp/dt, as dt might change
during the timestep.

Good point, I never realized that. Is it still relevant?
Delaying dt has almost the same effect than forcing the time-stepper engine to 
be in first or last position in the loop, but delaying dt transparently is more 
user-friendly and foolproof.
However, if this is implemented, there should still be away to force immediate 
dt change, for those who know what they do. It can be used in more 
sophisticated integration algorithms, predictor-corrector and alike. If not, we 
would be a bit hardlocking Yade with 2nd order finite differences.

-- 
Body::isDynamic semantics is not clearly defined
https://bugs.launchpad.net/bugs/398089
You received this bug notification because you are a member of Yade
developers, which is subscribed to Yade.

Status in Yet Another Dynamic Engine: Confirmed

Bug description:
Does isDynamic means that Newton's laws skip the body? Or that forces don't 
contribute to its velocity? Various Translation/RotationEngines rely by 
convention on that Newton's laws skip the body completely.

There was a discussion on that topic 
http://thread.gmane.org/gmane.science.physics.yade.devel/1059 and we should 
draw conclusions now.



_______________________________________________
Mailing list: https://launchpad.net/~yade-dev
Post to     : yade-dev@lists.launchpad.net
Unsubscribe : https://launchpad.net/~yade-dev
More help   : https://help.launchpad.net/ListHelp

Reply via email to