One more remark, I have installed Maverick 10.10 on virtual machine, I have also catched the problem. So there is no problem with hardware.
Anton On Tue, Sep 7, 2010 at 11:04 AM, Anton Gladky <[email protected]>wrote: > Hi, Vaclav! > > It seems, I have found the commit, which makes me problem on one of my > machine. > It is a very strange situation. I have 4 machines for simulation. And only > one of them react on this problem. > > I will try to explain. Last week I started a simulation on i7 4xcore > machine. After couple of hours I realized, that all spheres are gone! > But the same script is working perfectly on other machines. > > Spheres are starting to disappear after first step of simulation and within > next 100-200 iterations they are gone. > > This is the simulation of granular media with ViscoElastic (Sega's) > constitutive law. > > I even reinstalled the OS on this computer (Lucid, other machines have the > same OS), thinking, that the problem can be in some broken libraries. > But it did not solve the problem. I started to compile different yade > revisions and found, that the problem appears with commit 2399. 2398 works > normally, but > 2399 and later do not work. > > Please, could you not double check those commit? I will try to provide a > script, but now it is a very complicated one with relatively difficult > geometry. > I will try to simplify it. But I think the problem is in interacting > between facets and spheres. The problem appears, when I start to "move" > facets pushing spheres. > After a contact, they start to move very fast and then disappear at all. > > It is very strange, that the problem persist not on all machines with the > same OS. > > I would very appreciate your help. > > Thanks. > > Anton > >
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