Hi, In the case of a contact between a box and a sphere, I just saw that the radius taken into account for the box is two times that of the sphere (you can see it in "InteractingBox2InteractingSphere4SpheresContactGeometry.cpp") Where is that coming from ?
Thanks Lionel _______________________________________________ Yade-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/yade-users
