Question #657126 on Yade changed: https://answers.launchpad.net/yade/+question/657126
Swapnil posted a new comment: Hi Jan, now here is what I am trying. from yade import pack,plot pred=pack.inCylinder((0,0,0),(0,0,0.25),0.10) sp=pack.randomDensePack(pred,radius=0.01,spheresInCell=300) O.bodies.append(sp) yade.qt.Controller() idSteel=O.materials.append(FrictMat(young=210e9,poisson=.25,frictionAngle=.8,label="steel")) hammer=sphere((0,0,0.30),0.04,material=idSteel) hammerID=O.bodies.append(hammer) hammer.state.blockedDOFs='z' hammer.state.vel=Vector3(0,0,-0.005) O.engines=[ForceResetter(),InsertionSortCollider([Bo1_Sphere_Aabb()]),InteractionLoop([Ig2_Sphere_Sphere_ScGeom()],[Ip2_FrictMat_FrictMat_FrictPhys()],[Law2_ScGeom_FrictPhys_CundallStrack()]),NewtonIntegrator(),PyRunner(iterPeriod=100,command="print hammer.state.displ()")] O.dt=0.5*PWaveTimeStep() O.saveTmp() I understood what you explained regarding the interaction of the spheres and it is the reason behind the exploding phenomenon (repulsive forces). When the body is alloted a velocity it should be seen moving, isn't it? -- You received this question notification because your team yade-users is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

