Hi ladies and gentlemen

Maybe Will made a mistake by inviting me to join the /Yoshimi/ developer team? 😕 So I thought I better ask all of you: Do you really want a C++-puristic shit stirrer
to join you?

*YES!*  The /Yoshimi/ code is essentially C code superimposed by a lot of unmotivated classes (ie "I-feel-like-making-this-idea-a-class" classes), a severe lack of encapsulation (what the heck is that?), lots of redundant code (so what?), unnecessary pointers and dynamic allocation all over the place (we love it!), and quite a few errors which are
hard to detect and to rectify (where?).

*NO!*  The /Yoshimi/ code is very mature and good enough "as is", easy to modify, and
will be essentially bug free in a couple of months or so.

Please reply YES or NO. 😁

Cheers


Rainer

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