For those wondering what the heck I'm talking about with my this BLD
method, here is my idea.
Solve like Stefan by doing orientation and position at once, but do
three cycles instead of 2 swaps.
I don't know if I am the iventor of this approach, but I've been
wanting to learn how to do this ever since I saw Stefan's idea.
Here is an example solve. I used ACube to supply the ZBLL algs I
didn't know, and I did edges in a way as to not use any ELL I don't know.
The cube is solved completely in 7 algorithms:
Sscramble from JNetcube: D2 U2 F2 D L2 B2 R' L' B2 F2 L R' U' D L2 U
F2 B2 L U' F' U' D2 R' U'
1) x' L2 D L' U2 L D' L' U2 L' x
2) D' B2 (F' L F' R2 F L' F' R2 F2) B2 D
3) F D F' (R D L U' L D L' U L D2 R D L2 D' R2) F D' F'
1) L (L2 U' F' B L2 F B' U' L2) L'
2) B2 (x2 L2 U'F'B L2 F B' U' L2x2) B2
3) F R' (M' B')x4 R F'
4) R' B2 R2 B2 R2 B2 R'
I want to know this BLD method. very... badly..
Hope you guys find it interesting.
--- In email@example.com, "cmhardw" <[EMAIL PROTECTED]> wrote:
> Hey everyone,
> Well, I've been lazy and haven't worked on ZB for a while now. To be
> honest BLD solving has consumed me, but funny how things come full
> circle sometimes.
> So I've finally decided to learn the BLD method I've been thinking
> about since after seeing Stefan Pochmann's BLD method where he does
> orientation and permutation at the same time.
> My idea is to use the no-edge-perm ZBLL to solve corners like Stefan,
> but use 3 cycles in stead of 2-swaps. Then I'll use ELL for the edges
> to do the same.
> I've done example solves using lookup sheets before, and I like the
> idea very much.
> Well, BLD still consumes me, but has come full circle to incorporate a
> large subset of ZBLL that I don't know very much of.
> So in short, I'm a very weird person in that I switch around a lot in
> my cubing and focus really hard on things for a short time, stop for a
> while, then come back. But it turns out that I'm back to ZBLL, and I
> want to learn this subset very badly.
> I also don't know ELL yet lol, so that is another thing to look into.
> Anyway I hope everyone is well, I've missed some of the recent
> progress in what has been going on, so sorry to be all focused on ZB
> and then to just disappear.
> Anyway, hope everyone is well. Team ZB still rocks :-D
> Team [ZB]
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