Friday, May 11, 2007, J Storrs Hall, PhD wrote: JSHP> 2. The hard part is learning: the AI has to build its own world JSHP> model.
And for this it requires complex enough world to model. Information about the world can be given by static description (which also includes action-reaction pairs, but doesn't depend on system's actions), or dynamically, providing data on complex requests of the system. Physical embodiment provides means to access world by interaction (dynamic description). Static description of physical world (as it can be accessed in 'narural' ways through vision, hearing, etc.) is not dense in interesting patters and is extremely expensive to analyze. If you limit interaction with world to that single flipper, it won't change situation dramatically from static description. And static description can be given in much mode dense way using some form of NL-based code. -- Vladimir Nesov mailto:[EMAIL PROTECTED] ----- This list is sponsored by AGIRI: http://www.agiri.org/email To unsubscribe or change your options, please go to: http://v2.listbox.com/member/?member_id=231415&user_secret=fabd7936