Hi Guys, I've been block by this question for about a week. I tried to implement a simple application: show a image, when user touch on screen, I want to create a GLSurfaceView to cover the previous image. Then show some 3D effects on this GLSurfaceView.
The logic is quite simple. But I have a serious problem. When GLSurfaceView comes out, the whole screen become black, after 1-2 seconds, the GLSurfaceView with texture shows up. Is there any way to make this smoothly? The 1-2 second black screen is really a bad user experience. Thanks a lot. Any idea/suggestion is appreciated. -- Best Regards, TANG Jiyu Blog: http://jiyu.wordpress.com.cn/ ezkeypad: http://ezkeypad.tool100.com/ -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe, reply using "remove me" as the subject.