But of course I'm going to look into it more now, I would love to be able to not have to deal with the sheer slowness of scons.
Joe On Mon, Jan 11, 2010 at 3:26 PM, joe <[email protected]> wrote: > Well, it's had a rough start and some of us are wary of using it > exclusively without assurance it's not going to be a step backwards :) > I also think the fact that it generates makefiles makes some of us > initially nervous, since makefiles are usually synonymous with > "immensely painful and difficult to maintain". > > Joe > > On Mon, Jan 11, 2010 at 3:08 PM, Benjamin Tolputt > <[email protected]> wrote: >> Erwin Coumans wrote: >>> Have you seriously tried to find a solution? >>> >>> I'm surprised of so much resistance among the Blender developers >>> to such a nice build system as cmake. >> >> Agreed. There seems to be quite a few posts *looking for* problems with >> CMake... I have not found any problems with CMake (provided I've set the >> right options) and the capability of having a standard "make" along with >> XCode & MSVC projects (I compile on all three platforms, though only use >> Blender on Win/Mac) kind of tilts things in CMake's favour. >> >> That is not to say Scons is bad, I find it pretty good too - just not as >> easy to use with an IDE. I just don't understand the animosity there >> appears to be for CMake. >> >> -- >> Regards, >> >> Benjamin Tolputt >> Analyst Programmer >> >> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
