2010/1/12 Erwin Coumans <[email protected]>: > I'm surprised of so much resistance among the Blender developers > to such a nice build system as cmake. > > Thanks, > Erwin
We can also reverse the question - we have a very nice and working SCons system. Why would you want to get rid of the nice system I created? "I'm surprised at the resistance among certain people to such a nice build system as SCons" Obviously I'm biased as our SCons build system creator and maintainer as it currently stands, but it works on all our supported platforms. Builds without too much fuss for new and old developers. And for me as release builder on Windows it does all I need it to do without having to use any extra steps. I run scons and voilĂ , new release stuff ready. I won't mind seeing SCons go IF there is a system that does all what SCons currently does (if it does more, yay). Currently that is not the situation, and *I* am *not* going to invest time in Yet Another Build system, until someone else has done exactly that. I have so much time invested in the system, and I believe that our SCons system is more than adequate for our developers that I don't see the need to start looking into other systems. Waf I've checked somewhat, but heck, the first rewrite of SCons into what it currently is already took almost half a year (instead of the 3 days I originally estimated), and since then it has had many improvements (and yes, it can do with more improvements, but that we can say of everything we have). At times, when I look at this thread and related discussion in IRC, (glorifying CMake and downtalking SCons), I can become a little angry. There's a lot talk for CMake, wondering why people are against it, but then the people who start the talks don't do anything about it. I think that doing that is not beneficial for us and just needlessly generates noise on our mailing list. Consider this message part of that stupid noise. If you want to see changes: contribute the damn changes, don't just talk and leave and come back to wonder why nothing has changed. (And do make sure your patch with the great new build system does what our SCons system does now). I will look into having SCons create VS project files (XCode I know nothing of, so that'll have to wait) - there's support available for that in SCons, but there are some fixes needed for it to be useful in our case. In any case, lets just make sure Blender gets better, ok? I continue with my Scons efforts until someone comes with a better system in all aspects. /Nathan _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
