Selon Benjamin Tolputt <[email protected]>: > Erwin Coumans wrote: > > Have you seriously tried to find a solution? > > > > I'm surprised of so much resistance among the Blender developers > > to such a nice build system as cmake. > > Agreed. There seems to be quite a few posts *looking for* problems with > CMake... I have not found any problems with CMake (provided I've set the > right options) and the capability of having a standard "make" along with > XCode & MSVC projects (I compile on all three platforms, though only use > Blender on Win/Mac) kind of tilts things in CMake's favour. > > That is not to say Scons is bad, I find it pretty good too - just not as > easy to use with an IDE. I just don't understand the animosity there > appears to be for CMake. >
If cmake was so marvelous, it should work easily on any system but it don't without "serious search". That's what I experimented and others users that do not post on this list too ( LG knows that it's true). Another point : you are all saying that have to do two things ( build a projet with Cmake and after load this project in Visual Studio to generate a solution) is faster and easier than just do one thing (build the sources with Scons), and I really do not unerstand that. My last message for the "resistance", regards jms _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
