I always thought the same. But I don't think they tackled the decomposition
problem directly.
Achieving good(non-terminal) board evaluations must have reduced the
problem.
If you don't do full playouts, you get much less thrashing between
independent problems.
It also implies a useful static L&D evaluation.
That "value network" is just amazing to me.
It does what computer go failed at for over 20 years, and what MCTS was
designed to sidestep.
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