>>>> Begin forwarded message:
>>>>
>>>> Date: Fri, 27 Feb 2004 11:59:22 -0600
>>>> From: Steve Holland <[EMAIL PROTECTED]>
>>>> To: Felix Khling <[EMAIL PROTECTED]>
>>>> Subject: Re: [Dri-devel] savage-2-0-0 test notes
>>>>
>>>>
>>>> I tested it with a fresh copy from the trunk (effective tuesday),
>>
>>
>> and
>>
>>>> have the same problems.
>>>> Here are some PNG's of the results from drawpix:
>>>> 16 bit display, drawing to back buffer:
>>>> http://69.5.151.193/~sdh4/drawpix16bit.png
>>>> drawing to front buffer:
>>>> http://69.5.151.193/~sdh4/drawpix16bitfrontbuffer.png
>>>> 24 bit display drawing to back buffer: http://69.5.151.193/~sdh4/drawpix24bit.png
>>>> (24 bit display drawing to front buffer was similar to 16->front
>>>> buffer)
>>>>
>>>> I also noticed problems when switching video modes on a 24 bit
>>>> display. For example, running tuxracer would get the display parameters
>>
>>
>> wrong,
>>
>>>> leading to an incomprehensible display (even after quitting).
>>>> Thanks, Steve
>>>>



The code i'm running is also about 2-3 days old. I've got the same Hardware (T23 - supersavage IX/SDR).


What he means with corruption occurs when changing the display mode "on-the-fly". Then the screen is corrupted. Switching back to the old resolution normalizes the screen again.

This won't happen when starting initialy with the new setting. So setting XF86Config to a new res and restart X everything is fine.



Acceleration stuff :

-only works in 16 bpp (2d/3d)
-in 24bpp there is no 2d nor any 3d accelleration.
-2D accell worked with tims driver on 24bpp.

Tuxracer is still fine. But blender didn't change. The screen is clean but all fonts are corrupted. It seems to me that the fonts in blender are also gl, but that's just an assumption.


Besides that you did a _GREAT_ work, and the driver speeded up in the last 2-3 Months as gar as i can see.
With savage-2-0-0 i had about 270 fps in the beginning of working dri-support for my chip. Than it got from 325 to 378.
And with the last code in the savage branch it reached 408. That stayed with the HEAD Branch since then.





regards marco





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