http://bugs.freedesktop.org/show_bug.cgi?id=10561





------- Comment #20 from [EMAIL PROTECTED]  2007-04-09 06:40 PST -------
(In reply to comment #18)
> I added a retry count in the while loop, and now the client exits with an
> error.

Not what I asked for...

> BTW, isn't 1024x1024 too big for a texture???

No, see glxinfo -l|grep MAX_TEXTURE_SIZE .

Does the Mesa texdown demo also hang with 1024x1024?

> Is the log attached to the previous comment useful?

Not really.

> Or do you need me to add a printf in a more specific place?

Indeed. E.g., do the DRM and client side have a consistent view of the ioctl
arguments over the repeated calls? Does the DRM side return -EAGAIN immediately
in the end or does it process some buffers before? Does it make any progress
before returning -EAGAIN for the first time? ...


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