http://bugs.freedesktop.org/show_bug.cgi?id=10561





------- Comment #24 from [EMAIL PROTECTED]  2007-04-09 22:58 PST -------
(In reply to comment #23)
> I think the no-usleep patch should be committed as it helps to get gdb
> working. 

Unfortunately, I realized in the meantime it doesn't work in general. The world
can literally change between dropping the lock and taking it again - in
particular, the video RAM reserved for the texture being uploaded can be
reclaimed by another client.

It's really just a bug that a texture can't be uploaded in finite time. Now, if
we could get answers to the remaining open questions...

> I also wonder if it's worth looking for places where we can get into an
> infinite loop and adding a timeout of X iterations...

Maybe, but note that as killing the process resumes normal operation, this is
not really a lockup but more like a deadlock.


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