At 12:13 PM 7/12/02 -0700, Lee Actor wrote: >The way I handle this is to make a group out of all staves (divisi, soli, >etc.) pertaining to a single part, while instrument changes and the like are >handled by staff styles. I think you may already have the tools to >accomplish what you want.
Yes, you're right that there's a way to do pretty much anything, and these methods of part production have gotten easier. I'm only discussing an option that I think would improve handling significantly, making it more logical and in keeping with how the music progresses in a performance situation. Such an option would define a new Finale level to be added to groups, staves, layers, and voices that represents a player's part, called whatever is useful - "player" or some such is good. (This was actually discussed a few years ago on rec.music.compose.) For example, parts could be extracted at the staff/group level (the way it's done now) or the "player trail" level. The "player trail" would extract to a separate player's part this entire trail, which would include any staff, layer, voice, style, clef, expression, articulation, division, Midi patch & data, etc., that was assigned to that player during input or later editing. It would be a *pre*-extraction way of guaranteeing a proper result, as opposed to the time-of-extraction way it's done now. In other words, the idea of a "player" is really another way of producing the "part", but one I would find far superior to collecting staves here and styles there to make sure everythind ends up in the proper player's basket. I don't expect this to happen soon (it hasn't in 10 years), but it certainly would make me salivate! Dennis _______________________________________________ Finale mailing list [EMAIL PROTECTED] http://mail.shsu.edu/mailman/listinfo/finale