This would make a nice movie ... Jon
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > gh.robin > Sent: Friday, September 07, 2007 7:14 PM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Catalina- Water and Solid ground. > > On sam 8 septembre 2007, Georg Vollnhals wrote: > > gh.robin schrieb: > > > Hello, Georg > > > > > > Thanks, you were right the .tar.gz was corrupted , sorry for it > > > I just rbuilt it , i hope it will be right. > > > > > > same link http://perso.orange.fr/GRTux/PBY-Catalina.tar.gz > > > > > > Sure, You can do anything you wish, with the screenshots, > > > if that suit for your Forum. > > > > > > > > > Cheers > > > > Hi Gérard, > > > > wow, this is phantastic stuff :-) > > > > Beside the excellent 3D-work (I like the detailed engines) I never > > thought that FlightGear could show such nice water-effects (spray), > when > > looking from behind the aircraft I really felt getting wet on my skin > > (FG OSG CVS). > > > Sure ,with osgviewer i need to clean my glasses , we only missed the > smell > of the spray from the sea :) . > Anyhow, i wrote the scripts osg "on the corner" their is a lot of work > to do > on it before to get the best and realistic effects (osg particles is > very > powerful) > > > Now I had to stop the very enjoyable tests as I have to sleep very > fast > > and get up to go to work in a few hours this Saturday. > > > > But I wanted to give you this feedback now. There are some questions > > left, but before I will do some further flights this evening. > > (I could solve some problems myself, ie. I learned to pitch the > aircraft > > in the water a little on start-run, otherwise it won't get the speed > to > > get out of the water) > > Right, there is a "hardpoint" at 40 kts which want pitch to go on, > may be > i need to reduce that weak point. > I have introduced a combination of drag, lift, and pitch due to the > hull on > water , which depends on the speed, and the effect is fully effective > over > 45 kts. > > > > > > Thank you once again > > Georg EDDW > > > > I worry about the 2D panel, it is wrong, i am working on the Cockpit > with 3D > instruments, which will be at the right place. > > And i forgot to tel you , the link is permanent, so it can be used > without any > problem, for instance on your German Forum > I do update it when i have made or updated some useful features , the > periodicity of update is shorter than cvs. > > Cheers > > -- > Gérard > > > ----------------------------------------------------------------------- > -- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2005. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Flightgear-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/flightgear-devel ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

